Saturday, February 22, 2025

Era Xbox AI from Microsoft starts with a model that can generate the gameplay

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In November, I announced that Microsoft was to start a greater effort to introduce AI functions on Xbox, and today the company will present what it calls a breakthrough in artificial intelligence. The modern model of artificial intelligence Microsoft can support Xbox programmers in creating some games in the future, and the company claims that it even examines the potential to utilize it to preserve classic games and optimize them in terms of up-to-date equipment.

Microsoft Research He created MuseThe first of its kind AI generative model that can generate a game environment based on visual activities or player controllers. He understands the 3D world and game physics and can react to how players interact with the game.

“This allows the model to create a coherent and diverse game rendered by AI, showing the main step towards generative AI models that can strengthen game developers” Explains Fatima KardarCorporate Vice President for Artificial Intelligence Games in Microsoft.

Generated example of Microsoft’s Muse model.
Photo: Microsoft

The Muse model has been trained about a immense number of human data from the Xbox Game game The edge of bleeding Thanks to the cooperation of Microsoft Research and Xbox Studio Ninja Theory – both of which are based in Cambridge, Great Britain. “This partnership allowed us to work closely with Game Studio to understand what must be in place and how we can responsibly unlock access to a large number of gameplay data,” says Katja Hofmann, head of the Bode Intelligence team at Microsoft Research.

This enabled Muse to access the equivalent of seven years of human gameplay, which caused the model to be trained in the total number of billions of pairs of image action. It’s a milestone that is Published in Nature TodayBut because this is early work, the model is narrow to generating graphics of the game in a resolution of only 300 × 180 pixels. This is due to the resolution of 128 x 128 previous works of Microsoft on generative models of AI games, but it is still far behind behind the resolution of 1080p (1920 x 1080), which is common among PC players.

Microsoft has published a number of examples of the Muse model in action, generating gameplay, and even enabling players to charge visual elements to the game to hint the model. This can be used at the early stages of the game’s iteration, but Microsoft emphasizes that this is not designed to generate the whole game and replace the creators.

“In the case of Xbox, the rules that drive our approach to artificial intelligence is to create a greater value for players and game creators, the introduction of more games for more people around the world and the recognition that the development of a great game will always be based on the vision of the creator and craftsmanship ” – says Cardar. “We believe that generative artificial intelligence can increase this creativity and unlock new opportunities.”

During the press briefing, Hofmann also showed the Muse version, with which Microsoft is currently experimenting to enable interactive AI powered games. The demo generated visualizations of playing in real time, and even reacted to objects dropped to the game to change the environment. While real -time gameplay lasted only 10 frames per second and a resolution of 300 × 180, it was an early demonstration of what may be possible in the future.

Microsoft is now investigating how Muse can support improve classic games and bring them to up-to-date equipment. “You can imagine a world in which data and video from the game that the model could learn old games and really make them portable to any platform on which these models can work,” says general director of Microsoft Gaming Phil Spencer. “We talked about protecting games as activities for us, and these models and their ability to completely learn, like the game without having to start the original engine on the original equipment, opens a lot of possibilities.”

Microsoft also examines how Muse can support prototype programmers games or how teams can add modern AI experiences to existing titles. Some miniature interactive experiences from AI will soon be available at Copilot Labs so that people can try. Microsoft also plans to share AI tools and experiments with Xbox players and the creators of “earlier” to “make sure that our AI innovations have solved real problems and add a new value of creating or playing with Xbox”.

Although Microsoft is still in the artificial intelligence exploration phase in games, it also explains that it is from individual studies at Xbox, as they want to utilize artificial intelligence in games. “As part of this, we enabled creative leaders here on Xbox to decide to use generative artificial intelligence. There will be not a single solution for each game or project, and the approach will be based on the creative vision and goals of each team, “says Kardar.

The creators of games and studies are already a lot of fear, how AI can affect the inventive process of creating games, especially at a time when only a week passes without dismissals in the gaming industry. A recent report revealed that 1 out of 10 game developers lost their jobs in 2024.

“We are not going to use this technology to create content,” says Ninja Theory Studio Head Dom Matthews. “I think that an interesting aspect is exciting, is how we can use such technology to make games faster and easier for our talented team so that they can really focus on what is really unique in games: the games Human creativity. “

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